using UnityEngine;
using System.Collections;
 
public class TestListener : MonoBehaviour {
        
        void OnGUI () {
            
            SendMessage("OnTest", hogehoge);
        }
}

using UnityEngine;
using System.Collections;
 
public class MyGUITexture : MonoBehaviour {

    void OnTest(MyClass hoge) {

        OtherMember.gameObject.active = false;
//OtherMember.gameObject.SetActiveRecursively( false );
    }
}

OnGUI()에서 발생


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Posted by SelfishREd
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